LEGION: Mage Leveling Guide
Mage Leveling Guide
As a Mage you have some great
advantages while leveling. Of course, many classes have their pros and cons but
a Mage is great to level because he can make his own food and water, teleport
to cities from one to another continent and is able to Blink which also reduces
run-time. As for the best leveling build, the opinions are divided. Some would
swear with the Frost build because it is more mana efficient. I however, would
go for a Fire/Arcane build for the simple reason that you take down the enemies
faster and the Arcane tree will provide you with mana regeneration and more
stats.
Lets first have a look at the
full Fire talent tree though.
As a Fire Mage you can start
attacking with either a Fireball or a Pyroblast, shoot a 2nd
Fireball and then a Fire Blast. If the target isn’t dead yet you just Frost
Nova, take a step back and make another Fireball+Fire Blast combo. Blast Wave
and Dragon Breath will also become available at a later level and they can do
the finishing touches as well.
Now why I didn’t take Improved
Scorch is because you don’t use Scorch until you get the Hot Streak talent.
Molten Shields, Fiery Payback and Blazing Speed are not necessary for leveling
purposes. I did choose Impact (I know many Mages skip this one) because it’s
nice for leveling. If you manage to use three or four Fire based spells before
the mob reaches you, you have a 30-40% chance to stun the mob for two seconds
before he even reaches you.
I took a bit of Frost because of
the reduced mana cost of both Frost and Fire spells through the talent called
Precision.
Another option, and my favorite,
is to go Arcane+Fire which is a nice combination.
Mage
Leveling Build: Fire/Arcane
This build has a mana preserving
advantage because 60% of the regeneration continues while casting. You will
also be surprised with the amount of critical hits you will get with this build
which will also refund 30% of the spell’s costs. You will also have 10% more
Spirit and 15% more Intellect. Arcane Concentration will allow about 10% of
your spells to be cast free of costs.
This build will not give you AoE
spells likes Blast Wave and Dragon Breath but will be mainly focused on
Fireballs, Pyroblasts and Fire Blasts. Your Arcane Explosion will be boosted a
bit so that is a good choice for AoE purposes. Presence of Mind and Arcane
Power will give you two extra great abilities that will cause high burst damage
when needed.
You can choose to go full Frost
but especially in the first 30 levels you will be a lot worse of than the
builds stated above. Shatter then becomes nice, and later you got Icy Veins,
Water Elemental, Cold Snap etc. but the damage output of this build isn’t as
high as compared to the ones above.
Comments
Post a Comment